I’ve been thinking a lot about product
strategy lately. Probably because I seem to always find myself wrangling product roadmaps, either creating them or executing on them. I also wanted to make sure people knew that I’m not always fretting about the state of VC.
In the shower this morning (where I do my best thinking) I was refining a blog posting idea and then Matt Linderman of 37signals somewhat beat me to the punch. Oh well that’s not going to stop me.
I enjoyed the case studies in Matt’s post, particularly the reminder of the hysteria when Apple dumped the floppy. I remember those days especially the people who felt they legitimately had been snubbed by Apple because of their “investment” in floppy technology. Ah you mean the dusty disks on your shelf, half of which have the drive shutter splintering off? Good times.
Well before the 37signals post I was thinking about revolutionary/disruptive technologies product introductions in particular thinking back to a couple of companies and technologies I have been involved with. I was also thinking about companies I admire.
The one commonality that seems to exist within the results of the exhaustive polling of myself (I can be relentless) is that you really don’t get to be revolutionary until you earn your customer’s trust and respect. At least that’s my theory. The same seems to be true in Matt’s examples, although I don’t think that was his message. Apple had a loyal fan base and some serious products out the door before they dumped the floppy. Southwest’s price point and overall experience (for better or for worse) appeals to its fan base.
I also agree with Matt (and everyone else) that great brands are polarizing. What can I say, I’m an amiable person. Guy Kawasaki has a nice example where he shows a Scion and in typical deadpan Guy-style says “so now you’re either thinking ‘cool I want one’ or ‘why did Toyota hire a failed Volvo designer?’” But I’m sticking with my theory that you need overt benefit for your users first. You need to “do something” for the folks you polarized in a good way, otherwise it’s just art.
I once took a product to some early beta sites. This product had a huge agenda and value proposition. The idea came from domain experts who had written a massive spec and we engaged them in many a whiteboard session where we seemed to get smarter and smarter. I love the smell of a whiteboard in the morning. This product was, in our minds, nothing short of an earth shattering solution. Like nothing else these users had ever seen, or thought about. The kind of stuff that made people weep (in a good way) and result in children being named after you in gratitude for your contribution to humanity. Ok maybe not but it definitely had some kickass aspects.
Well as we demo’d to those beta users they politely nodded and oohed and ahed in all the right places. But when the rubber hit the road they had some immediate pain they needed remedied first. In fact I don’t think they could even digest what we were offering they were so distracted by their pain. Worse, some even denied that what we were doing was possible. I remember one person taking me task during a Q&A session at a conference in a room of about 300 people, effectively calling me a charlatan.
Flash forward a year or two later where we showed our (now) customers we could solve their problems and deliver value to them. Now they were willing to come soak up the delicious scent of our whiteboard markers. They took a chance and most (not all) were better for it.
Some of you who know me, know that I did some design school time. I went to school in Florence (Firenze) Italy and I learned a lot about the business of architecture. I see many similarities in the businesses of architecture and technology. In architecture you prove yourself on a drab 3 story box for corporate drones delivering value along the way. In software you prove yourself on a drab 3-tier architecture for corporate drones delivering value along the way. Ok you don’t have to build for corporate drones but you get my point. Gradually, if you continue to deliver value, you earn the right to build bigger and better stuff. Ah yes immortality through monuments is every architect’s dream, and that includes software architects.
Filippo Brunelleschi was the quintessential architect of the Renaissance. He cut his teeth first with the Ospedale degli Innocenti (where I used to play soccer in the piazza) and made some prominent benefactors proud. The projects kept rolling in and by the time Brunelleschi was asked to the design the Duomo no one was saying “Hey Filippo are you really sure you want it so stripy?!?!”
Earn the right to be radical and good things will happen.